On the go gadgets - Stay in touch and organized on the road with their collection of automotive and travel gadgets for men and women. Choose useful electronic gifts like emergency phone chargers, practical auto accessories like custom-fit cargo bed liners, or timesaving travel gadgets for easier packing, faster security checks, or more comfortable hotel stays.
When toys have been outgrown or are no longer wanted, reuse is sometimes considered[citation needed]. They can be donated via many charities such as Goodwill Industries and the Salvation Army, sold at garage sales, auctioned, sometimes even donated to museums. However, when toys are broken, worn out or otherwise unfit for use, care should be taken when disposing of them. Donated or resold toys should be gently used, clean and have all parts.[52] Before disposal of any battery-operated toy, batteries should be removed and recycled; some communities demand this be done. Some manufacturers, such as Little Tikes, will take back and recycle their products.
One of the simplest toys, a set of simple wooden blocks is also one of the best toys for developing minds.[citation needed] Andrew Witkin, director of marketing for Mega Brands told Investor's Business Daily that, "They help develop hand-eye coordination, math and science skills and also let kids be creative."[20] Other toys like marbles, jackstones, and balls serve similar functions in child development, allowing children to use their minds and bodies to learn about spatial relationships, cause and effect, and a wide range of other skills.
c.1300, "existing at the time," from Old French present "evident, at hand, within reach;" as a noun, "the present time" (11c., Modern French présent) and directly from Latin praesentem (nominative praesens) "present, at hand, in sight; immediate; prompt, instant; contemporary," from present participle of præesse "be before (someone or something), be at hand," from prae- "before" (see pre-) + esse "to be" (see essence). Meaning "being there" is from mid-14c. in English. As a grammatical tense, recorded from late 14c.
Nintendo Switch Nintendo Wii U Nintendo amiibo Northbridge Trading Num Noms Octonauts Of Dragons One Punch Man Ooshies PAW Patrol Peg Perego Peppa Pig Play-Doh Playmobil Playskool PlushCraft Pokemon Pokémon Pom Pom Wow Power Rangers Powerpuff Girls Princess Project Mc2 Razor Red Planet Rick & Morty Road Warrior Rubies Costumes Scientific Explorer Shimmer & Shine Shimmer and Shine Shopkins Singing Machine Skylanders Smiley
1. See give. 5. See introduce. 17. Present, gift, donation, bonus refer to something freely given. Present and gift are both used of something given as an expression of affection, friendship, interest, or respect. Present is the less formal; gift is generally used of something conferred (especially with ceremony) on an individual, a group, or an institution: a birthday present; a gift to a bride. Donation applies to an important gift, most often of money and usually of considerable size, though the term is often used to avoid the suggestion of charity in speaking of small gifts to or for the needy: a donation to an endowment fund, to the Red Cross. Bonus applies to something, again usually money, given in addition to what is due, especially to employees who have worked for a long time or particularly well: a bonus at the end of the year.

Digital toys are toys that incorporate some form of interactive digital technology.[49] Examples of digital toys include virtual pets and handheld electronic games. Among the earliest digital toys are Mattel Auto Race and the Little Professor, both released in 1976. The concept of using technology in a way that bridges the digital with the physical world, providing unique interactive experiences for the user has also been referred to as "Phygital."[50]
Camera, Video & SurveillanceAction Cameras & Drones,Camcorders,Camera Mem...60 Car ElectronicsCar Audio,Car Mounts & Accessories,Car Securi...33 MP3 & Portable AudioIn-Ear Headphones,iPod & MP3 Players,On-Ear &...124 Musical InstrumentsAccessories,Guitars2 Office & School SuppliesNetworking,Printers5 Phones & AccessoriesBluetooth Devices,Cables, Chargers & Adapters...246 SoftwareEducation & Reference,Office Software,Program...15 Tablet & ComputerComputer Accessories,Desktop Computers,Hard D...128
Complete the contact form below and click submit.  Once we receive your message & payment, one of our customer service specialists will create your certificate and send it to the address indicated.  Your gift certificate can be mailed to the recipient address or emailed to yourself, whatever you prefer. Gift certificate can usually be emailed within 24 hours. If ordering on a weekend or holiday, you can expect to receive it on the next business day.

Ontario Presents is a province-wide network of performing arts touring and presenting organizations that work collaboratively to facilitate the distribution of live, performing arts shows – and their engagement with citizens – into communities across Ontario. The organization was incorporated as a not-for-profit network of performing arts venues in 1988 and has grown over the years to be an effective champion for the practice of performing arts presentation and community engagement. Its members include municipal performing  arts centres; not-for-profit, volunteer, community presenters; touring artists/arts organizations, artists’ agents, and industry service consultants.    

"Age compression" is a toy industry term that describes the modern trend of children moving through play stages faster than they did in the past. Children have a desire to progress to more complex toys at a faster pace, girls in particular. Barbie dolls, for example, were once marketed to girls around 8 years old but have been found to be more popular in recent years with girls around 3 years old.[23] The packaging for the dolls labels them appropriate for ages 3 and up. Boys, in contrast, apparently enjoy toys and games over a longer timespan, gravitating towards toys that meet their interest in assembling and disassembling mechanical toys, and toys that "move fast and things that fight". An industry executive points out that girls have entered the "tween" phase by the time they are 8 years old and want non-traditional toys, whereas boys have been maintaining an interest in traditional toys until they are 12 years old, meaning the traditional toy industry holds onto their boy customers for 50% longer than their girl customers.[23]
Pretend play is an essential part of a well-rounded childhood, helping kids develop intellectually, physically, socially and emotionally. By the age of three, your children will naturally begin to engage in pretend play, and you can ensure this activity is safe and rewarding by providing them with a good selection of age-appropriate toys. Make-believe must-haves include toy kitchens and play workshops, costumes, musical instruments and active toys like blasters and water guns. As your kids spend more time and energy in pretend worlds, their understanding of the real world will grow, and the skills they acquire will benefit them for a lifetime.
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